Monday, June 21, 2010

Castlevania: Curse of Darkness (Deaf Accessibility)

The latest game I have been enjoying is an older one: Castlevania: Curse of Darkness, a Playstation 2/Xbox game released in 2005 as a sequel to the now-twenty-year-old game Castlevania III: Dracula's Curse. The game has an action/adventure style of gameplay, and can actually end up being very complex, if you want to find everything, forge the correct weapons and armor, and create powerful "Innocent Devils" to assist you in your fighting.

I am almost done with this game, with just one boss battle to go. I've been playing it for quite a while on my Playstation 3. It's a fun game, really kind of addicting as you collect things to make new swords and level up your "devils." As far as accessibility goes, the game is subtitled during the cutscenes, and there is no dialogue other than the cutscenes. I did find the voices difficult to understand at times since they seemed to meld with the background sounds (and the voice acting isn't that great), but the subtitles helped.

At one point in the game you can get an item that alerts you visually when an enemy is nearby, even if they are off-screen, which really helps if you can't differentiate the enemy's sounds from the background noise.

All in all, Curse of Darkness is a solid game, easy to get the hang of and very immersive.

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